If you want to aim in star wars squadrons you will have to position your spacecraft so that your enemy is in front of you and keep them in place for the aim lock to kick in.
Star wars armada can squadrons use aim against squadrons. Squadrons is a space combat game set in the star wars universe developed by motive studios and published by electronic arts it was released for microsoft windows playstation 4 and xbox one on october 2 2020. You re trying to learn the capabilities and limitations of a fiddly and confusing vehicle so you can learn to pull off incredible moves instead of just constantly exploding. Available for somewhat of a. Majority of squadrons only have 1 die against a ship so it might as well be a miss.
The game features both multiplayer game modes and a single player campaign. Set after return of the jedi the campaign alternates between the new republic s vanguard squadron. If your ties manage to kill a squadron or two even better. Strangely it reminds me of rocket league.
So yes your squadrons can stop your capital ships from using defense tokens and hero squadrons from using them too against their attacks. I think your confusion stems from a misunderstanding of either how accuracies work or how sloane works. When a ship or squadron spends an accuracy normally they can lock down a defenders defence token to stop them using it. Well since all the fighters i have seen so far only throw one die at capitals so accuracy isn t useful there.
But it stays green and isn t used. Components are the life and blood of your starfighter in star wars. Its not that they cant use it its that theres almost no situation where they can use it due to dice counts. They make up the loadout of your vessel making it a unique starfighter even on your team.
Aiming is a crucial element in star wars squadrons as you will need to take down opposing factions in the game. First and most obviously it greatly reduces the number of turns that your opponent has to use his squadrons. Top tips and tricks. Squadrons isn t the first game to let you jump into the cockpit of some of the franchise s most iconic ships but never before has it been so immersive.
Out of the six turns in the game you ve reduced his squadrons to at best being active against your ships for only 3 turns. Missiles you can aim. So unless there is an ability for them to throw more dice accuracy is not needed.