Data can be passed from server to client through remote events in the same way data is passed from client to server.
Roblox remote event. In order for both the server and clients to utilize a remote event the remoteevent object. Roblox does not support direct client to client contact so any communication must first go through the server. To detect when an event occurs or fires so we must connect a function to it using connect. Sometimes a game will need to send information from one client to another.
Example a player client presses the p key to drink an invisibility potion then a remoteevent tells the server to make that player invisible to all other players. This function is called a listener or event handler. A remoteevent is designed to provide a one way message between the server and clients allowing script scripts to call code in localscript localscripts and vice versa this message can be directed from one client to the server from the server to a particular client or from the server to all clients. It s my first tutorial and the first time i come on the fandom ok so how to remote an server event it s very easy so first we can remote aserver event only from a local scrip how does it work it s easy.
Example when a player s friend joins the game. Learn how to use roblox remote events to trigger functions in server scripts. It s quite beneficial to understand how an event connection works. Local script will remote the event and a serverscript will execute a script.
This scripting tutorial will help you fix your broken localscripts guis tools w. A remoteevent is designed for one way communication using remote events you can send information in the following ways. First the sending client would call fireserver.