The differences of whether the player uses mipmaps or not is subtle.
Minecraft mipmap levels. It can be left at four or switch to two but only if you re using minecraft s original textures. Turning this off will run minecraft in a window. The lower the setting the simpler the biomes are rendered while a higher setting. Entity shadows determines whether entities display simple shadows.
They are used in the ios version of minecraft as of update 0 8 0. Nausea and nether portal distortion. The higher the level the more they ll appear smoother. Mipmap levels smooths out distant textures and jagged edges.
Mipmaps are pre calculated groups of images that make up a main texture intended to increase rendering speed and animation performance. A single mis sized texture in a pack can reduce the mipmap level of everything so most big packs had the mipmap level stuck at 0 no matter what the options were set to. They are often stored in sequences of progressively smaller textures called mipmap chains with each level half as small as the previous one. Decreasing mipmap level can increase performance but at the cost of uglier textures.
Distortion effects changes the distortion effects e g. This sets how complex the the game environment biomes are rendered together. Higher levels offer higher texture smoothing. Turning off the af can increase performance.
Mipmap levels the higher the level the more the textures look smooth. There are three major differences. Works with the mipmap system and restores detailing especially on surfaces viewed at a distance or at an angle. See file mipmap comparison png for a comparison of the five mipmap levels.
A high resolution texture pack. Less visible jpeg artifacts especially in.